Offset
offset() creates a copy of sketch geometry shifted inward or outward by a given distance.
Basic usage
Inside a sketch, offset() offsets all existing shapes:
import { sketch, offset } from 'fluidcad/core';
import { rect } from 'fluidcad/core';
sketch("xy", () => {
rect(50)
offset(5)
})

Positive values offset outward, negative values offset inward.
Removing the original
Pass true as the second argument to remove the original geometry and keep only the offset:
import { sketch, offset } from 'fluidcad/core';
import { rect } from 'fluidcad/core';
sketch("xy", () => {
rect(100, 60).center()
offset(-10, true)
})
Combining with other shapes
Offset is useful for creating walls, margins, and clearances:
sketch("xy", () => {
rect(50)
circle(30)
offset(5) // both the rect and circle are offset
circle(14) // add another shape after offsetting
})