OffsetEdge
Extends Select
Inherited from SceneObject
name()
name(value: string): this
Sets a custom display name for this object, overriding the default type-based name.
| Parameter | Type | Description |
|---|---|---|
value | string | The display name to assign. |
reusable()
reusable(): this
Marks this object as reusable. Reusable objects retain their shapes when
consumed by features (e.g., extrude, revolve), allowing multiple features
to reference the same source geometry. Use remove(obj) to force-remove
shapes from a reusable object.
Methods
start()
start(): Vertex
The edge's first point along the offset walk (see IOffset.edge).
Returns: Vertex
end()
end(): Vertex
The edge's last point along the offset walk — o.edge(i).end() is o.edge(i + 1).start().
Returns: Vertex
center()
center(): Vertex
The center of an arc edge (an offset arc or a rounded outward corner); an error on a line.
Returns: Vertex