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Fuseable

Extends SceneObject

Inherited from SceneObject

name()

name(value: string): this

Sets a custom display name for this object, overriding the default type-based name.

ParameterTypeDescription
valuestringThe display name to assign.

guide()

guide(): this

Marks this object as construction geometry. Guide objects are excluded from final geometry output unless explicitly included.


reusable()

reusable(): this

Marks this object as reusable. Reusable objects retain their shapes when consumed by features (e.g., extrude, revolve), allowing multiple features to reference the same source geometry. Use remove(obj) to force-remove shapes from a reusable object.

Methods

add()

add(...objects: SceneObject[]): this

Additive boolean operation — fuses the result with existing shapes. When called with no arguments, fuses with all intersecting scene objects. When called with specific objects, fuses only with those objects.

ParameterTypeDescription
...objectsSceneObject[]Optional target objects to fuse with. (optional)

'new'()

'new'(): this

No boolean operation — keeps the result as a standalone shape, separate from all other scene objects.


remove()

remove(...objects: SceneObject[]): this

Subtractive boolean operation — cuts the result from existing shapes. When called with no arguments, cuts from all intersecting scene objects. When called with specific objects, cuts only from those objects.

ParameterTypeDescription
...objectsSceneObject[]Optional target objects to cut from. (optional)