fillet()
Fillets selected edges with the given radius.
Returns: SceneObject
tip
See the guide for detailed usage examples.
Signatures
fillet(radius?: number): SceneObject
Fillets selected edges with the given radius.
| Parameter | Type | Description |
|---|---|---|
radius | number | The fillet radius (defaults to 1) (optional) |
fillet(radius: number, ...sceneObjects: SceneObject[]): SceneObject
Fillets the given edge selections with the given radius.
| Parameter | Type | Description |
|---|---|---|
radius | number | The fillet radius |
...sceneObjects | SceneObject[] | The edge selections to fillet (optional) |
fillet(objects: Geometry[]): SceneObject
[2D] Fillets corners between the given geometries.
| Parameter | Type | Description |
|---|---|---|
objects | Geometry[] | The geometries whose corners to fillet |
fillet(objects: Geometry[], radius: number): SceneObject
[2D] Fillets corners between the given geometries with a radius.
| Parameter | Type | Description |
|---|---|---|
objects | Geometry[] | The geometries whose corners to fillet |
radius | number | The fillet radius |
fillet(radius: number, ...objects: Geometry[]): SceneObject
[2D] Fillets corners at the given radius and geometries.
| Parameter | Type | Description |
|---|---|---|
radius | number | The fillet radius |
...objects | Geometry[] | The geometries whose corners to fillet (optional) |