common()
Computes the common (intersection) of all shapes or 2D geometries in the current context.
Returns: Common
tip
See the guide for detailed usage examples.
Signatures
common(): Common
Computes the common (intersection) of all shapes or 2D geometries in the current context.
common(...objects: SceneObject[]): Common
Computes the common (intersection) of the given shapes or 2D geometries.
| Parameter | Type | Description |
|---|---|---|
...objects | SceneObject[] | The objects to intersect (optional) |