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common()

Computes the common (intersection) of all shapes or 2D geometries in the current context.

Returns: Common

tip

See the guide for detailed usage examples.

Signatures

common(): Common

Computes the common (intersection) of all shapes or 2D geometries in the current context.


common(...objects: SceneObject[]): Common

Computes the common (intersection) of the given shapes or 2D geometries.

ParameterTypeDescription
...objectsSceneObject[]The objects to intersect (optional)