split()
Splits all intersecting sketch geometries at their crossing points.
Returns: SceneObject
Signatures
split(): SceneObject
Splits all intersecting sketch geometries at their crossing points.
split(...objects: SceneObject[]): SceneObject
Splits the given sketch geometries at their crossing points.
| Parameter | Type | Description |
|---|---|---|
...objects | SceneObject[] | The geometries to split (optional) |